![]() The open world difference is that creators will never be sure where the audience will go first. In short: they knew where the player would go. This made it easy for the authors to balance the pace of the levels juggle easier and tougher enemies, set traps and invent secrets. So far, games from the Souls series, starting with Demon’s Souls released in 2009, have presented a semi-open labyrinthine structure of the world. It may sound silly, but contrary to appearances, this is a fundamental change that may force the studio to make some differences in gameplay design. The biggest change, however, is the open world. Unlike him, however, it is supposed to be a full-fledged action RPG, not a slasher. The innovations from Bloodborne were already felt in Dark Souls 3, and now the Elden Ring can borrow a few things from Sekiro. Contrary to appearances, this formula is still being improved. ![]() Built on the same foundations, but with some nuances. From the very first seconds of the trailer, you can feel that Elden Ring is another From Software game. Well, it is a bit like that, although fans should not be bothered by it. ![]() Some are amazed, others say that this is another copy of Dark Souls. Although we only got a trailer with fragments of the game, the network was in a frenzy. Over two years we had to wait for the developers from the From Software studio for the first screening of Elden Ring, the latest action RPG created by them in cooperation with George RR Martin. Is this Dark Souls 4? No, it’s the Elden Ring! The game, the trailer of which we could finally see at yesterday’s Summer Game Fest. ![]()
0 Comments
Leave a Reply. |